2024 Hoi4 garrison template - Top left, you can set the template. So use a full cav card with MP support. This works because the system uses fractions of the division in smaller countries. You can work in AC one of two ways. You can use it as it's own template for hard to crack places or you can slowly add it into the cav template. The occupation setting matters a lot now ...

 
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This is a tutorial video for the Millennium Dawn - Modern Day mod for Hearts of Iron 4. In this guide I cover different types of templates which will allow y...Feb 28, 2020 · Adding hardness to your garrison template is crucial as was mentioned in a dev diary. Still, at the moment the amount of casualities for occupation is totally off. Not only is it possible to lose more men and equipment for occupation in comparison to actual battles, it also is against non-existing underground armies you can hardly do anything ... In term of template there's 2 options. Cavalry. Cheap industry wise, but manpower heavy. Light tank. Expensive on the industry side, but require little manpower. Light tank has also the benefit of hardness, basically reducing your loss from resistance by 80%.Jan 19, 2020 · Military Police Template. Once you will be in an offensive war, you will most likely get "resistance to the occupation" which in the worst case could destroy several factories in certain states. Therefor this template is perfect for dealing with resistance. Garrison template. Perfect for garrisoning Ports and Costlines. Marines template. Basic ... GARRISON_EQUIPMENT_LOST_BY_ATTACK = 0.02, -- Ratio of equipment lost by garrison at each attack on garrison (this number will be reduced by the hardness of garrison template) MAXIMUM_GARRISON_HARDNESS_WHEN_ATTACKED = 0.90, -- Cap to be sure that garrison will suffer lost in attack, even with a almost 100% …7 Fargel_Linellar • 2 yr. ago Which cost? There's 2 type of costs for occupation garrison Manpower IC (factory cost) There's also 2 different cost Setup (initial cost) Maintenance (on-going cost as garrisson take dmg) In short, if you want to spare manpower, use armored car (or any tanks). If you want to spare factories cost, use cavalry. Feb 28, 2020 · Adding hardness to your garrison template is crucial as was mentioned in a dev diary. Still, at the moment the amount of casualities for occupation is totally off. Not only is it possible to lose more men and equipment for occupation in comparison to actual battles, it also is against non-existing underground armies you can hardly do anything ... A variety of bookkeeping templates is available at websites such as Beginner-Bookkeeping.com and SMEToolkit.org. Each site offers between 10 and 15 different templates in Excel format, ranging from a basic bookkeeping spreadsheet to balance...Creating an effective ID badge template is a great way to ensure that all of your employees have a consistent and professional look. ID badges are also a great way to make sure that everyone in the office is easily identifiable.Patrol fleet of scouting frigate and strong strike force fleet to keep the sea green. Use up alot of oil and dockyard. Use naval bomber in lieu of strike force fleet. Use alot of oil and need to divert mil. Use civ to build coastal fort to resist naval invasion and normal fort to resist being attack from land.Higher suppression unit simply require less equipment and manpower to do EXACTLY the same job as other units. Same goes for MP support company it only affect the amount of units needed not the actual resistance amount. Hardness affects the equipment and manpower losses since resistance damage is soft. Field hospital does not do anything.#1 kenberg Jul 19, 2019 @ 7:16am For port garrison units i do 4 inf. 8 art. 1 aa. 1at. with 5 support companies, or 4 inf. 6 art. 1 heavy sp art. 1 aa. 1 at. with 5 support companies, For both its best if you hve two garrison units per port and at lest lv1 land and sea forts,In term of garrison, it depends on how much you value your manpower. It will also depend if you are going to play historical or not. As depending if the Polish government is in exile or not will make a big difference. Assuming you are planning on historical, so no Sealion. If you have NSB, there are 2 options for garrisons: A support company with low usage outside of specific garrison templates, we wanted to give these slightly more utility within line divisions. ... Regarding Support Companies, the main problem imo with HOI4's Support Companies is the 5 Support Company hard cap which makes it impossible to create historical Divisions. As Divisions …Each division template can receive specific types of equipment if multiple types are available. An example would be elite divisions only using the latest weapons and reserve divisions using the oldest. Hoi4 Best Division Templates By Blood Alone DLC. Note: IC-cost, attack values etc. may differ due to various factors. 10W Port Garrison …Any workable garrison template requires cav or armored cars, with any other template being strictly worse, and with templates that include special companies (e.g., the logistics company) actually penalizing you because these companies have zero benefit yet still require manpower and equipment.On-map divisions are not garrisons and won't affect resistance at all and the off-map "divisions" that you manage through the occupied territory menu will only affect resistance. Thanks. I always start with an empty template, add a single cavalry. Then support MP. To stop invasion, you need real divisions.Infantry and support robots add organization, while special units like MGs and Demolitions lower it. 20 width is the rule to go by, unless it’s APCs where you can get a big 40 width division. They’re small enough to be easily made, but can still fit in battle width. Port / Fort guard - 10 Infantry | Support artillery, Support anti air, Engineers (Maybe Signals so you dont get reinforce memed) Tanks - 7 Med Tanks, 6 Motorised / Mech., 2 Med TDs | Logistics , Maintanance, Support anti air, Med flame tank, Light tank recon. Garrison - 2w cav / Full cavalery div with MP / 2w Light tank.When it comes to creating project proposals, having a well-structured and professional-looking document is essential. One way to streamline this process and ensure consistency across all your proposals is by using a template.Garrison equipment and manpower is taken automatically from your equipment and manpower pools to fullfil them. You can change the priority in the deployment tab (you should put it to top priority unless you know what you're doing, in the long time this will use the least amount of supplies). You also need to set an occupation law and template ... So it still pay off make good suppresion unit (like cavalry with MP) because it will do their job with much less resources than eg. standard infantry template. On garrison tab you always see how much fo selected untis you need to use - eg. 0,6... 5,3 and dedicate manpower and equipment for it. Last edited by Včelí medvídek ; Mar 2, 2020 @ 12 ...Military Police Template. Once you will be in an offensive war, you will most likely get "resistance to the occupation" which in the worst case could destroy several factories in certain states. Therefor this template is perfect for dealing with resistance. Garrison template. Perfect for garrisoning Ports and Costlines. Marines template. Basic ...More amtracs = better amphibious bonus, more artillery = less bonus but more attack. 6/5 is the battalion ratio, e.g. 6/5 would be 6 amtracs and 5 rocket trucks. Generally the first number is your "main division" and the second number is your artillery or other division. 9/4 motorized would be 9 motorized and 4 rocket trucks or motor artillery ...The only thing you have to worry about when making a garrison division is hardness, and manpower/ic per supression. Than game will make the garrison cost as much as it needs to give you the amount of control the current setting wants you to have. The less resistance you want, the more suppression and more parts of the template you need. Aug 6, 2021 · It'll be the template at the top of your list by default usually. You can only change the default garrison template when you have occupied territory to garrison ... because the occupations tab is greyed out till then. You can still create a garrison template ready for occupations though, HOI4 has an interesting mechanic where you can declare war on puppets during a civil war, turning the civil war into a faction war. ... Make sure to set up a template with only one Cavalry battalion in it (a 2 width division) to set it up as the Garrison for all of the newly conquered territories. Manpower will be a relatively big problem now.After a successful job interview, it’s important to follow up with a thank you email. This thank you email should be crafted carefully and should reflect your enthusiasm for the position. Here are some tips to help you craft the perfect tem...On-map divisions are not garrisons and won't affect resistance at all and the off-map "divisions" that you manage through the occupied territory menu will only affect resistance. Thanks. I always start with an empty template, add a single cavalry. Then support MP. To stop invasion, you need real divisions.In term of garrison, it depends on how much you value your manpower. It will also depend if you are going to play historical or not. As depending if the Polish government is in exile or not will make a big difference. Assuming you are planning on historical, so no Sealion. If you have NSB, there are 2 options for garrisons: This guide explains possibilities to create some historic division templates of the German Wehrmacht. This guide works mainly with easy to reproduce screenshots and explains some alterations and compromises because of game machanics und DLCs. It features very different kinds of divisions: Infanterie-Division (multiple) Motorisierte …How it works is simple. The damage to garrison starts at 100%. It can be reduced or raised by the occupation law, national spirit, advisor, country leader and by one of the resistance modifiers. It is not possible to reduce it to 0%. If the value is below 10%, it …Apr 1, 2020 · In my last Italy run i did 14/4s for offense and 20width infantry for defense (and after 1940 10widths for port garrison and 2 widths for coast garrison) 14/4: 14 inf, 4art, support engenieer, support art, support horse reckon, (later maybe support logistics) 20widths: 10 inf no support (10 width: 5 inf no support) (2 widths: 1 inf no support) Yeah I just did a bit of a test yesterday to check if I was really right lol. As Portugal, had 20 width pure cavalry divisions as garrison in Africa and a few bits of Spain. Added MP and it got me back a few K manpower and infantry equipment. So yeah! It do work.If a province requires 20 suppression and your garrison template provides 200 suppression you would only need 0.1 of those divisions i.e. only 10% of the equipment used in such a division. As mp is a percentage modifier to the overall suppression of a division it will have a higher benefit the larger the base suppression of the division is ...Port / Fort guard - 10 Infantry | Support artillery, Support anti air, Engineers (Maybe Signals so you dont get reinforce memed) Tanks - 7 Med Tanks, 6 Motorised / Mech., 2 Med TDs | Logistics , Maintanance, Support anti air, Med flame tank, Light tank recon. Garrison - 2w cav / Full cavalery div with MP / 2w Light tank.Are you interested in learning more about your family history? With a free family tree template, you can easily uncover the stories of your ancestors and learn more about your family’s past. Here’s how to get started.Notice our production cost is almost the same as our previous garrison template (53 vs 52). Yet our manpower requirements have dropped by 25%! The hardness of our division has also increased from 16% to 26%, thanks to being able to spread more armored cars in for the same cost.The only thing you have to worry about when making a garrison division is hardness, and manpower/ic per supression. Than game will make the garrison cost as much as it needs to give you the amount of control the current setting wants you to have. The less resistance you want, the more suppression and more parts of the template you need. Creating labels for your business or home can be a daunting task, but with Avery Label Templates, you can get started quickly and easily. Avery offers a wide variety of free label templates that are perfect for any project.I usually go with 20 width (7/2) and 40 width (14/4) with support artillery, engineers and reacon as support companies. These templates work well until 1943. The Ai's divisions defense is super high and I'm not able not make any breakthroughs. Any tips on what divison templates I should use?#1 Mikey Jun 3, 2020 @ 6:49am For low cost - 25 cav with an mp For most efficient - 25 armored carse with an mp MP adds it's modifier directly to each division. So to keep cost of support equipment down always try and get as many front line divisions in as possible. Supression stat increases in this linePut two divisions on likely to be invaded places (Malta, Cyprus, Leningrad, Granada, Alexandria, Hawaii, Schleiswig-Holstein, Rome, etc.). Worked great for me and fairly manpower efficient. It only takes 1 week to build a coastal fort with 15 IC too. Assign them to a general with high defense. You mean 5 infantry. Gotta have the correct width...Horse have 1 advantage = They are cheap in equiment cost (IC) about 4x less expensive on that front. Having tanks/armored car in garrison has 2 advantages: Less manpower for the same suppression (2.5x time less) Less losses from resistance (based on the hardness, so 60% for armored car, 80% for light tank and up to 90% for heavy tank) Now with ...trooperrob May 18, 2020 @ 1:01pm. On the main screen is a manage occupied territories button I think. set the garrison template to a cav or cav + mp unit. the game will automatically take manpower etc to fill out garrisons. armour, armoured cars (?) will reduce manpower losses of garrisons, but take valuable units.Clearing the air on garrisons. (Comprehensive guide) : hoi4. Clearing the air on garrisons. (Comprehensive guide) There seems to have been a lot of talk and misinformation regarding garrisons and associated templates recently. Saying 'cav and MP lowers resistance' isn't directly true, but there's more to it than just saying that's wrong as well ...make sure your standard infantry template does not use any fuel. Swap all their car and motorized supports out for cav ones. 25 and 37.5 are probably the widths you want to go for. simplify the amount of equipment you want to make. Heavy AA is really good, Heavy arty is really good, pick only light or medium arty, don't mix both like historical ...you pick a garrison template. that template will be used to garrison provinces. you do not need to train those divisions or move them to a province, the game does it of screen. the number you might be seeing is how many divisions the game is using to suppress resistance in a state.Optimize your Garrison Template. Use either full cav or full armored cars with 1 MP support company and the damage will be quite controllable. Not 20/40 width, WHOLE POSSIBLE TEMPLATE. The MP support company cuts needed manpower by a portion of every battalion in the template. I've seen AC templates as low as ~160 MP.Top 5 best marine templates to take all the beaches and islands possible! In Hearts of Iron IV, naval invasions can be a key strategic move that could change the course of the war. Successfully invading the enemy-occupied areas with your units can lead to a possible breakthrough and encirclement of the enemy forces.HOI4 Tools SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game impact. Never miss a thing. RELEASED SGc - Save Game Converter - converts save games to XML format for easy viewing in freeware XML viewers. BETA SGp - Save Game Parser - extracts statistics from SGc.Adding hardness to your garrison template is crucial as was mentioned in a dev diary. Still, at the moment the amount of casualities for occupation is totally off. Not only is it possible to lose more men and equipment for occupation in comparison to actual battles, it also is against non-existing underground armies you can hardly do anything ...Creating labels for your business or home can be a daunting task, but with Avery Label Templates, you can get started quickly and easily. Avery offers a wide variety of free label templates that are perfect for any project.The stats of the template however do not change; same as with training level. Compare an elite, veteran and the unit in the division designer, all assigned to different generals - the stats will be the same. This is not the most interesting part of this. The interesting part is that this template is way too cheap for what it does.Same as every other infantry template. "Infantry" Division. Template 5.4: The 20 width "7/2" infantry division. I'm not a fan, but the reasons why are more complex than you might think. Let's start with the basics - 7/2s are generally better when they get meaningful crits (attacks which are over enemy defense/breakthrough). Otherwise, 14/4s are ...Click on your country flag in top left, then you should see a tab saying occupied territories. This will bring up the garrison menu. 3. sapienecks. • 3 yr. ago. He's asking how to assign more manpower to garrison or direct the army to garrison or etc. I …I usually go with 20 width (7/2) and 40 width (14/4) with support artillery, engineers and reacon as support companies. These templates work well until 1943. The Ai's divisions defense is super high and I'm not able not make any breakthroughs. Any tips on what divison templates I should use?In term of garrison, it depends on how much you value your manpower. It will also depend if you are going to play historical or not. As depending if the Polish government is in exile or not will make a big difference. Assuming you are planning on historical, so no Sealion. If you have NSB, there are 2 options for garrisons: Depending on the garrison template, it may take a large chunk out of your available manpower in HOI4. In some cases, the default garrison template is actually your infantry division, which is a huge waste of its capabilities and ties down troops unnecessarily. If you require your garrison troops to be freed up for combat duties, it may be wise ...Adding a battalion of a different unit type (infantry, mobile, or armored) adds a penalty of 20 XP per additional unit type. A division may have any number of the same unit type for battalions, but only one of each unit type for support companies. A division template may be specified as reserve, regular, or elite.If you actually do the testing, the 45 width division you claim is really good in your guide fails to beat 10 widths, 15 widths, 20 widths, and 21 widths when attacking. It also cannot defend against either 10 or 15 widths. This is done with 15% coordination for the 45 widths. 4.Jun 9, 2023 · I can't even recall any scenario in HOI4 when armoured cars would be used on the battlefield instead of light tanks. However, they display an impression of a garrison unit roaming the streets of cities and patrolling, but apart from role playing purposes there are zero uses in gameplay. Design: The basic inter-war armoured car. Division template: I’ve mainly been using 7x2 in North Africa and Asia but I’ve also got probably 1 6x2 + one heavy tank for every 2-3 7x2, although I don’t use the 6x2+heavy in the Pacific. The 7x2 have engineers, recon, AT, signal, and the 6x2 have engineers, recon, signal, logistics, and maintenance (I think I might be wrong).The next of the HOI4 DLC called La Resistance was about the “new” occupation system, where resistance mechanics were introduced. These mechanics simulate a local “resistance” tries to harm you and thus weaken you. ... So when you have problems, you need to focus on the garrison template first. The second thing that may …you pick a garrison template. that template will be used to garrison provinces. you do not need to train those divisions or move them to a province, the game does it of screen. the number you might be seeing is how many divisions the game is using to suppress resistance in a state.Creating labels for your business or home can be a daunting task, but with Avery Label Templates, you can get started quickly and easily. Avery offers a wide variety of free label templates that are perfect for any project.Making very efficient garrison templates for occupations. A cavalry division with 4-6 Cav, 1 Armored Car + support MP will be very effective in fighting resistance. As a major, you can easily afford to throw 1-2 Mils on Armored Cars and just leave them there for the rest of the game, and that will give you by far enough to use for garrisons and ...HOI4 has an interesting mechanic where you can declare war on puppets during a civil war, turning the civil war into a faction war. ... Make sure to set up a template with only one Cavalry battalion in it (a 2 width division) to set it up as the Garrison for all of the newly conquered territories. Manpower will be a relatively big problem now.4. CorpseFool • 4 yr. ago. They cost less. Cav are 2 suppression per battalion, which is only 1000 manpower and 120 infantry equipment, 500 manpower and 60 infantry equipment per point of suppression. Infantry are 1.5 suppression per battalion, which is 1000 manpower and 100 infantry equipment. ~667 manpower per suppresion, and ~67 infantry ... Jul 1, 2020 · In this video I discuss HoI4's resistance and compliance system, including the best garrison templates, how garrison combat works, the best occupation laws, ... What I try to create is 3 templates total. Garrison Template (Jingbei): Basic 10w which I use early to mid game to build up numbers and garrison. If you decide to go SF R / R doctrine, this can be further developed with Full Support companies for attack too.Optimize your Garrison Template. Use either full cav or full armored cars with 1 MP support company and the damage will be quite controllable. Not 20/40 width, WHOLE POSSIBLE TEMPLATE. The MP support company cuts needed manpower by a portion of every battalion in the template. I've seen AC templates as low as ~160 MP.Higher compliance means lower resistance and more access to resources, factories and manpower. Compliance also grows according to the occupation law, but at the inverse of resistance. On gameplay what you want to do is have a garrison template, which has a good suppression stat, so cavalry with Military Police support is the best.21 Comments Contents With limitless possibilities to designing your divisions in Hearts of Iron IV, it is easy to be overwhelmed when you open the division designer. Luckily, I’m here to walk you through the most optimal division templates in the game, discussing their purpose and when to use them.Best Garrison Template HOI4. If you are playing an expansionist country, you can not spare tons of resources to your garrisons. At least in the early-mid game. Also the military police support is a must for the garrison divisions. In order to get full effects from military police support, you need at least 5 divisions.I tried giving them garrison orders on the coast, but they ignore lots of ports even if they have massive manpower. Not only that, but once any enemy lands, they completely ignore them. Even with coastal forts on the entirety of Europe, they refuse to defend. I tried to completely cover the seas with naval bombers, however they only killed a couple subs …On-map divisions are not garrisons and won't affect resistance at all and the off-map "divisions" that you manage through the occupied territory menu will only affect resistance. Thanks. I always start with an empty template, add a single cavalry. Then support MP. To stop invasion, you need real divisions.In my last Italy run i did 14/4s for offense and 20width infantry for defense (and after 1940 10widths for port garrison and 2 widths for coast garrison) 14/4: 14 inf, 4art, support engenieer, support art, support horse reckon, (later maybe support logistics) 20widths: 10 inf no support (10 width: 5 inf no support) (2 widths: 1 inf no support)The Official Black ICE Guide for Hearts of Iron 4. By Planeswalker and 2 collaborators. The official Black ICE mod guide for Hearts of Iron 4. This guide has been developed by the BICE team to help ease in new players coming from the base game. This guide contains the more important aspects of the mod that should be understood, as well …Port / Fort guard - 10 Infantry | Support artillery, Support anti air, Engineers (Maybe Signals so you dont get reinforce memed) Tanks - 7 Med Tanks, 6 Motorised / Mech., 2 Med TDs | Logistics , Maintanance, Support anti air, Med flame tank, Light tank recon. Garrison - 2w cav / Full cavalery div with MP / 2w Light tank.The 42 Width Infantry TemplateAny point of extra breakthrough (like any extra point of armor) is worthless. Most of your HP comes from mot/mech, so having 3 instead of 2 should be a 30-50% increase of HP which is a 25-30% reduction in IC losses. The main reason to include more tanks is to increase armor and soft attack, but on your fifth tank, these are not so significant ...Oct 28, 2020 · This page was last edited on 28 October 2020, at 15:09. Content is available under Attribution-ShareAlike 3.0 unless otherwise noted.; About Hearts of Iron 4 Wiki; Mobile view Hoi4 garrison template

I use a small template of maybe 4-6 infantry with engineer company (important for defensive units) and maybe artillery. depending on the coastline and nation though. note the AI does 3 infantry battalions and engineer company as their "garrison" unit they use for ports and victory points.. Hoi4 garrison template

hoi4 garrison template

Damage to garrisons is too high. Husein. Mar 3, 2020. Jump to latest Follow Reply. I don't know if resistance fighters in France or Poland are perfoming 9-11's daily but having thousands die in a single garrison attack is insane. Resistance should not impact manpower of ocupation forces too much, it should disrupt...If a province requires 20 suppression and your garrison template provides 200 suppression you would only need 0.1 of those divisions i.e. only 10% of the equipment used in such a division. As mp is a percentage modifier to the overall suppression of a division it will have a higher benefit the larger the base suppression of the division is ...Aug 19, 2023 · Adding a battalion of a different unit type (infantry, mobile, or armored) adds a penalty of 20 XP per additional unit type. A division may have any number of the same unit type for battalions, but only one of each unit type for support companies. A division template may be specified as reserve, regular, or elite. Jun 18, 2023 · If you want to root out the resistance in the countries you occupy, you should definitely check out our Hoi4 Garrison Template guide! Designing your own flyer can be a daunting task, especially if you don’t have any design experience. However, thanks to the internet, there are now various free templates and resources available that can help you create stunning flyers on y...The game takes the suppression amount that the division template assigned to the state and then determine the number or fraction of a division needed. If you are going to use MPs you want to max the size of the division. Here is the math of why that is. A 2 width cav division has suppression of 2 and a 50 width cav division has suppression of ...Go to hoi4 r/hoi4 • by ... For support, engineer gives extra entrenchment, military police diversifies its role as all-around garrison template as well as boosting the defense, and anti-air is an inexpensive addition to give some punching power in the need of a counterattack in addition to providing a cover from enemy air attack.Port / Fort guard - 10 Infantry | Support artillery, Support anti air, Engineers (Maybe Signals so you dont get reinforce memed) Tanks - 7 Med Tanks, 6 Motorised / Mech., 2 Med TDs | Logistics , Maintanance, Support anti air, Med flame tank, Light tank recon. Garrison - 2w cav / Full cavalery div with MP / 2w Light tank.trooperrob May 18, 2020 @ 1:01pm. On the main screen is a manage occupied territories button I think. set the garrison template to a cav or cav + mp unit. the game will automatically take manpower etc to fill out garrisons. armour, armoured cars (?) will reduce manpower losses of garrisons, but take valuable units.Are you tired of creating spreadsheets from scratch every time you need to organize your data? Look no further than Excel templates. These pre-designed spreadsheets can save you time and effort by providing a ready-made structure for variou...Below, feel free at any point to swap with marine or airborne counterparts; any template without MBT or ENG or SPART is airborne-viable, dentored with a single * ***20 Width Infantry Brigade 4xINF 1xMBT 1xRecon (any recon variant will do, but the slow one can use the INF version) 1xSupport AA Garrison 5xINF 1xART 1xSupport MBT …set the garrison template to a cav or cav + mp unit. the game will automatically take manpower etc to fill out garrisons. armour, armoured cars (?) will reduce manpower losses of garrisons, but take valuable units. on that screen you can change policies as well. #2 MatthewT May 18, 2020 @ 7:40pmWhat I try to create is 3 templates total. Garrison Template (Jingbei): Basic 10w which I use early to mid game to build up numbers and garrison. If you decide to go SF R / R doctrine, this can be further developed with Full Support companies for attack too.-The Templates-Light SPG Division. Template 5.1: The 40 width "LSPG" division. Generally the only kind of light tank division worth making. Uses: First, of all, like the other tank templates I've posted this is a very basic outline of the template. Anyway, its purpose is as a very cheap and easy-to-research tank division which has enough power ...The ideal garrison template is as many armoured cars as you can afford. If you can’t build any of those (you haven’t researched it and don’t really have time to or just don’t have the industry) use cavalry for your garrison template. Also be sure to add military police. Any other support companies are absolutely worthless, remove them ...Mar 11, 2022 · The division designer is a utility located in the recruit & deploy menu of the user interface. It allows players to create organizational templates for divisions — units that can be assigned to command groups and engage in land warfare — which are then able to be trained, equipped, and deployed. Templates can be modified, and such ... Feb 3, 2022 · I know about tankettes or amoured cars. Thanks a lot. My concern is more about the template. Cause dozens of people write that it does not matter if you add 10 tankettes or 1 tankette cause the garrison system will mutiple by themself. Now this reddit post just write that you should use a whole full template. I am a bit confused. Also others ... Creating labels for your business or home can be a daunting task, but with Avery Label Templates, you can get started quickly and easily. Avery offers a wide variety of free label templates that are perfect for any project.Any point of extra breakthrough (like any extra point of armor) is worthless. Most of your HP comes from mot/mech, so having 3 instead of 2 should be a 30-50% increase of HP which is a 25-30% reduction in IC losses. The main reason to include more tanks is to increase armor and soft attack, but on your fifth tank, these are not so significant ... Just train a bunch of 10 width cavalry or infantry and garrison all the ports. Naval invasions have a serious malus when attacking, so your divisions don’t need to be anything special. You don't. The best defense is a reserve squad of 3-4 light panzers sitting 10-20 tiles away if you even bother to cover your ass in such a manner.Set up a template with a single cavalry battalion as a garrison for the newly conquered territories. Conquering the USA. The next step in your fascist UK conquest is to target Ireland and the United States. As of 1938, the US is particularly vulnerable. Prior to launching wars against Ireland and the USA, prioritize the following HOI4 focuses:May 18, 2020 · trooperrob May 18, 2020 @ 1:01pm. On the main screen is a manage occupied territories button I think. set the garrison template to a cav or cav + mp unit. the game will automatically take manpower etc to fill out garrisons. armour, armoured cars (?) will reduce manpower losses of garrisons, but take valuable units. #1 trooperrob May 18, 2020 @ 1:01pm On the main screen is a manage occupied territories button I think. set the garrison template to a cav or cav + mp unit. the game will …Patrol fleet of scouting frigate and strong strike force fleet to keep the sea green. Use up alot of oil and dockyard. Use naval bomber in lieu of strike force fleet. Use alot of oil and need to divert mil. Use civ to build coastal fort to resist naval invasion and normal fort to resist being attack from land.In term of garrison, it depends on how much you value your manpower. It will also depend if you are going to play historical or not. As depending if the Polish government is in exile or not will make a big difference. Assuming you are planning on historical, so no Sealion. If you have NSB, there are 2 options for garrisons:In today’s fast-paced world of marketing, efficiency is key. With so many tasks to juggle and deadlines to meet, it’s important to find ways to streamline your marketing strategy. One effective method is by using templates.Making very efficient garrison templates for occupations. A cavalry division with 4-6 Cav, 1 Armored Car + support MP will be very effective in fighting resistance. As a major, you can easily afford to throw 1-2 Mils on Armored Cars and just leave them there for the rest of the game, and that will give you by far enough to use for garrisons and ...Mar 11, 2022 · 1 Creating a template 1.1 General options 1.1.1 Selecting Template 1.1.2 Selecting Name List 1.1.3 Division Equipment 1.1.4 Equipment priorities 1.2 Battalions and companies 1.2.1 Battalions 1.2.2 Support companies 1.3 Stats 1.3.1 Hardness 1.3.2 Adjusters 1.3.3 Cost 2 Subject forces 3 Early Template Divisions Creating a template I've started a Germany campaign, taken Poland, France and UK, was on x4 Cav + MP garrison template, banked about 3k armoured cars then changed Cav to AC hoping to reduce manpower losses, was about 1k cars short after changing so banged basically all my spare Mils on to AC production to make up the short fall (40mils), after about a month …15. Soft Bombers. For want of soft attack. If you have an abundance of artillery production capability, leaning heavily into this template can allow you to steamroll most A.I. infantry divisions. With the heavy amount of soft attack, you can catch other players off guard, especially if you can roll with this early in the game.whats a good port guard template. I usally just have my front line units go on guard duty. Is there a better way. I usually just stick to whatever colonial template the game starts me with. France has a colonial brigade with 6 infantry and 1 arty support and that does the job just fine. Im playing as Germany.Discover the benefits of design templates and how design templates save time, standardize your brand, and help your SEO. Trusted by business builders worldwide, the HubSpot Blogs are your number-one source for education and inspiration. Res...2 comments. Best. Dead_Squirrel_6 • 3 yr. ago. From what I remember, if you click on your flag, you should be able to see “occupied territories.”. Click on that and it’ll show your garrisons. maukku12 • 3 yr. ago. You can just chance the …The template for this would be 10-0 with engineers and maybe recon. This is primarily a defensive role, so it should mirror your standard defensive division. I would not use cavalry in a primary offensive role. Cavalry lack key offensive stats, just like infantry. However, they can operate as a component in certain settings. The stats of the template however do not change; same as with training level. Compare an elite, veteran and the unit in the division designer, all assigned to different generals - the stats will be the same. This is not the most interesting part of this. The interesting part is that this template is way too cheap for what it does.In today’s fast-paced world of marketing, efficiency is key. With so many tasks to juggle and deadlines to meet, it’s important to find ways to streamline your marketing strategy. One effective method is by using templates.Garrison - Hearts of Iron 4 Wiki.Japan templates NSB. Galceran. Jan 15, 2022. Jump to latest Follow Reply. I'm trying to play with Japan, and I have some doubts about templates. Japan starts with a wierd 24 combat width infantry template, and seems a waste to me transforming it into a 20 width (10 or 7+2). Seems better option to add an artillery...Well, you can make your own garrison-template and only allow them to use old equipment. Basically the same but with more flexibility. Toggle signature "Reality is merely an illusion, albeit a very persistent one." /Einstein "However beautiful the strategy, you should occasionally look at the results. " /ChurchillJan 19, 2020 · Military Police Template. Once you will be in an offensive war, you will most likely get "resistance to the occupation" which in the worst case could destroy several factories in certain states. Therefor this template is perfect for dealing with resistance. Garrison template. Perfect for garrisoning Ports and Costlines. Marines template. Basic ... What garrison template you use has 0 impact on resistance. Wasting your XP to try to make a cavalry with MP is pointless in your situation. The most important things you can do to reduce resistance is to make sure that your garrison is 100% fullfilled. Disbanding division to make it happen is a necessity.If armored cars are expensive for you, try horses, and other things that also contribute are medium tanks and if I'm not wrong, even heavy tanks. You want to fill ALL batallions for your garrison template as it means you will require less of it. Try to keep track of resistance and take actions before it snowballs, keep in mind that operations ... A bank uses an escrow letter to verify a contractual agreement between a buyer and seller in a real estate transaction, and two websites offering templates of these letters are Biztree and Entrepreneur.Adding a battalion of a different unit type (infantry, mobile, or armored) adds a penalty of 20 XP per additional unit type. A division may have any number of the same unit type for battalions, but only one of each unit type for support companies. A division template may be specified as reserve, regular, or elite.@CraniumMuppet I was actually talking about the cavalry regiments inside different garrison division templates. I switch between templates of 10 and 1 battalions to always be below 1.00 score. From what you say, it also seems that the game automatically assigns the proper number of divisions. When why would that 1.00 score increases?I can't even recall any scenario in HOI4 when armoured cars would be used on the battlefield instead of light tanks. However, they display an impression of a garrison unit roaming the streets of cities and patrolling, but apart from role playing purposes there are zero uses in gameplay. Design: The basic inter-war armoured car. Division template:HOI4 Tools SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game impact. Never miss a thing. RELEASED SGc - Save Game Converter - converts save games to XML format for easy viewing in freeware XML viewers. BETA SGp - Save Game Parser - extracts statistics from SGc.May 15, 2020 · The AI will now only choose this Template for Suppression due to its hardcoded behavior of only taking the smallest template! This way the AI stops at least gimping itself with way too expensive garrison units! (I added the template to all countries for both the 1936 and 1939 start date) It also fixes problems with the Russian Templates. Change the occupation template to a simple 6 Width cavalry division with Military Police in the Support column. That is all. When compliance is high enough, go to civilian. Make sure Garrisons are at the highest priority for equipment in Logistics. Make sure you have said guns and equipment for them. With my template that should not be an issue.It is impossible to garrison multiple islands with a single army. We need to be able to turn off naval movement, to stop us losing divisions who go for a swim when it's far too likely they won't make it. Trying to garrison multiple islands (particularly the pacific) is impossible. A division will land, and immediately decide it wants to go ...Occupation garrisons are easy. If you can afford to produce light tanks or armored cars, use a template with just one piece of that and maybe support MP. If you can't afford those use a single horse. You want just the suppression, and if you can afford the extra armor and hardness, it will help. And port garrisons are also easy. They follow ...4. CorpseFool • 4 yr. ago. They cost less. Cav are 2 suppression per battalion, which is only 1000 manpower and 120 infantry equipment, 500 manpower and 60 infantry equipment …. Dinopithecus boss