2024 Starsector ships - Feb 12, 2018 · Blueprints, Doctrine, and Production. How starships get produced has been heavily abstracted so far – there’s a colony, and it spawns fleets made up of faction-appropriate ships, and that’s about all there was to it. To be fair, that’s all that needed to be there, since it was not something the player could interact with in more detail ...

 
Starsector ship guide is back! We have Starsector 0.95a with new ships. We will be looking at best ships in Starsector. I know everyone has their own Starsector best ships list but.... Starsector ships

There are different decks of a ship, but the primary deck of the vessel is called the main deck. The main deck may be in different locations, depending on the type of ship. It is not usually the topmost deck.When it comes to shipping, UPS is one of the most popular and reliable carriers. With their wide range of services, they can help you get your packages delivered quickly and securely. But with so many different options available, it can be ...Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world.. Reviewers praised the game on release and have continued to do so on every update ...The Apogee-class vessels are an effective mix of advanced scientific and military technologies, perfect for long- range exploration of hostile space.The class features an asymmetric design with a large forward section, usually outfitted with long-range tech scanners. Apogee captains are used to operating alone and tend to be an independent, self-reliant lot.The ship can hold its own in one-on ... Which business credit cards are the best for shipping purchases? Here's an in-depth guide to help you get the most from your spending. We may be compensated when you click on product links, such as credit cards, from one or more of our adve...The Omega are a pseudo-faction introduced in Starsector 0.95. They present endgame combat challenges for the player with their unique, almost alien ships. The Omega have a relationship of unclear nature with the Remnants. Only up to date for version 0.95. It is likely still broadly correct but not verified for the most up to date data yet.Learn about the six classes and three tech levels of ships in StarSector, a sci-fi space simulation game. Find out the differences, features and examples of fighter, frigate, destroyer, cruiser, capital and station ships.Starsector needs standard “boring” workhorse ships, and thus we have the Hermes (#1), formerly the “Shuttle”). The Hermes has received an additional turret slot so it isn’t utterly useless and it’s been given an increase in size. The same treatment as been given to the Mercury (#2) which fulfills a similar gameplay & narrative role ...The second screens include utilities for locating Entities (Planets, Fleets, Stations) and their Data, and the third screen contains tools for cheating in Ships, Commodities, Weapons and so on. To access it, you need to set a Keybind in the Mod Settings menu. For Modders: LunaLibs' Github. Documentation. LunaLib Adds:The Manticore is a Low Tech Destroyer built around a large Ballistic mount and a Ballistic Rangefinder to encourage offensive choices in its small mounts. In place of dedicated mounts for point defense, it boasts a Canister Flak system. The Luddic Path variant replaces the Ballistic mount with a large Missile, cutting down its flux load and allowing even more …Learn about the six classes and three tech levels of ships in StarSector, a sci-fi space simulation game. Find out the differences, features and examples of fighter, frigate, destroyer, cruiser, capital and station ships.Features. 4X game features in Starsector. Factions will wage war against each other and try to conquer their enemies. Diplomacy events see faction relationships changing over time. Join a faction to gain useful support and represent them in war and peace, or start your own. Alliances offer mutual assistance in times of war.The Phase Cloak is used by certain ships instead of shields to avoid damage or quickly reposition. It is known to be used on the following ships: Afflictor Gremlin Shade Harbinger Phantom Doom Revenant [VERY REDACTED] Phase Cloak allow ships to enter phase space, or p-space for short. While in p-space, ships can neither fire, nor be hit by enemy weapons, nor be impacted by most ship systems ...It is known to be used on the following ships: Afflictor Gremlin Shade Harbinger Phantom Doom Revenant [VERY REDACTED] Contents 1 Mechanics 2 Notes 2.1 Fighting phase ships 2.2 Fighting as phase ships 3 References 4 Change History Mechanics Phase Cloak allow ships to enter phase space, or p-space for short.Starsector is a game where you play as a space captain in a post-Collapse sector of the Human Domain, where you can pilot, command, and explore ships of your choice. You can customize your ship's loadout, hire officers, fight battles, trade goods, and influence factions in a procedurally generated galactic sector.Ship Catalogue / Variant Editor (SCVE) v1.8.2. Main Features. Provides four out of campaign missions (accessible in the title screen): one that contains a sorted list of all the ships in vanilla. one that contains a sorted list of all the ships added by mods filtered on a per-mod basis. one that allows custom searches through editing a CSV file.May 5, 2023 · Download v1.2.5GitHub page. This mod intends to change the way AI officers assigned to automated ships affect the rest of your fleet. In the vanilla game, AI officers increase the "automated ship points" of the ship they're attached to, and to me it doesn't make sense. If your automated fleet relies on the computing power of the rest of the ... However, their doctrinal focus are exceptional, steady officers, at the expense of fewer ships per fleet. Unique to the Hegemony is their XIV Battlegroup ships, featuring improved flux stats and armor, though are also slower than their regular counterparts. Their frigates tend to be less organized, mainly consisting of auxiliaries.The Tesseract is an extremely powerful Omega ship. Two can be found guarding each Coronal Hypershunt in the Sector, and one will appear alongside a strong Remnant fleet in a one-off bounty issued by contacts. Like other Omega ships, the Tesseract carries the unique Omega weapons, which can be salvaged once it is defeated. Once disabled, the …The Buffalo is a ubiquitous logistics feature of many fleets wanting destroyer sized hauling capacity, with its ample cargo hold for its maintenance cost and decent burn speed. The Pirate variant comes with built-in Shielded Cargo Holds while the Hegemony auxiliary variant comes with built-in Militarized Subsystems. In all variants the Buffalo is slow and fragile and will probably not make it ... It is known to be used on the following ships: Afflictor Gremlin Shade Harbinger Phantom Doom Revenant [VERY REDACTED] Contents 1 Mechanics 2 Notes 2.1 Fighting phase …Skills are permanent bonuses or activated abilities acquired by the player and officers. They are unlocked by spending Skill Points, which are earned upon leveling up, up to a maximum of 15 for the player and from 5 to 7 for officers. Skills that affect the piloted ship may be upgraded to Elite once unlocked, providing additional benefit at the cost of a story point. …The Odyssey is a broadside combat carrier that can excel at flanking. Using seeking missile options for the off-bore large missile slot is popular, such as Squall MLRS, Hurricane MIRV Launcher or Locust SRM Launcher. The Plasma Burn system allows for excellent flanking mobility, as well as other tactics. Like other Plasma Burn ships the Odyssey is capable …Phase Ships. Starsector 0.95.1a-RC6 phase hull mod description. Phase ships have the unique hull mod Phase Field which halves their sensor profile and reduces the sensor profile of the entire fleet when the transponder is off. The fleet reduction is a calculation of your 5 largest sensor profiles versus your 5 best phase ship's sensor strength ...Omega weapon tier list. [REDACTED] ships tier list. Astral: B-. Once a fearsome capital, it got hit with multiple nerfs in previous patches leaving much to be desired. Still a good and useful ship with nice missile firepower, but sadly pigeonholed to a single build because of its system.The cost to ship a car varies on many factors, including what service you choose, how far it’s traveling and the type of vehicle. Also, you can opt for different types of transports, including an open-air transport or an enclosed transport.Use an Astral or an XIV Legion, not a base Legion. It's worse at direct fights than most other capitals, has a worse system than an Astral, less bays than an Astral, and isn't as cheap as a Prometheus Mk. II or an Atlas Mk. II. You can get the same amount of bays with two Colossus Mk. III, at less than 1/3rd the cost.May 5, 2023 · Resprited lots of ships to match new update or to refresh old sprites. Only a couple of ships haven't received new sprites/sprite updates. I've also taken the chance to remove alot of smaller ships I didn't like or felt were pointless. Removed Herma and all variants (First ship I ever made so hard choice to make) Removed Piranha (LC) and its ... Capital. Capitals are the biggest ship type. These ships are known for their massive amounts of firepower and great staying power in battle. Because capitals are extremely costly to purchase, equip and maintain, they are only found in the fleets of major navies in the Sector. Blueprints enable the player to build specific ships, weapons or fighters items and are highly valuable, especially if the player wants that particular item. Blueprints are a new feature added in version 0.9. Blueprints can be found by salvaging some derelict stations (in particular research stations), various caches, once-off salvaging from ruins, tech-mining industry for colonies on planets ...Ships. All ships can be categorized into one of six classes: Fighter, Frigate, Destroyer, Cruiser, Capital and Station. Fighters are generally the smallest ships and Capitals are the largest ships, while Stations are big orbital defense structures. Astral Edit A technologically advanced capital ship designed primarily as a carrier, the Astral-class is able to project vast amounts of firepower through its numerous fighter craft squadrons. The Astral-class ships are thought to have been the epitome of carrier design in the Domain during the years prior to the Collapse.The purpose of this tutorial is to create sort of a 'minimum viable product' when it comes to modding -- a simple mod including all of the facets that normally come to mind when one thinks of a Starsector mod. By the end of this tutorial, you will have a mod with a custom ship, weapon, faction, star system, and associated other creations, as well as a passing …The Buffalo is a ubiquitous logistics feature of many fleets wanting destroyer sized hauling capacity, with its ample cargo hold for its maintenance cost and decent burn speed. The Pirate variant comes with built-in Shielded Cargo Holds while the Hegemony auxiliary variant comes with built-in Militarized Subsystems. In all variants the Buffalo is slow and fragile and will probably not make it ...the ship shop is actually in your fleet screen. if you go to a colony, hit F to view your fleet and you'll see the tabs available on the top (own fleet, open market, military market if applicable and then black market). note that buying ships on the black market makes people sus extremely fast, so you might want to have a getaway route.Well first you need the ai core in your inventory (not, for example, in the starport storage youre docked with), then you open your fleet roster or refit menu and click on the empty portait where you normally find your officer icon. From here you can assign ai cores as officers on your automated ships. 3.The broad strokes should still be correct, but it'll need a new section on officers and skills, new screenshots and double-checking for minute changes, among other things.) Logged. (0.9.1a) A Guide to (AI-Friendly) Ship Loadouts. (0.96a) Ship Catalogue / Variant Designer. (0.95a) Gacha S-Mods.The Champion-class heavy cruiser is a versatile warship featuring a range of powerful energy weapons; the crowning element is a heavy energy turret mounting, rare among midline ships. This offensive array is backed by a robust energy grid capable of supercharging the energy weapon loadout, increasing damage output to devastating levels. A heavy missile hardpoint complements the loadout by ...Derelict Mothership. This is one of the legendary survey motherships, the quiet automated workhorse of the Domain exploration and colonization effort. This is in essence a von Neumann probe, as the survey motherships contain autoforge capacity to manufacture a suite of smaller survey ships and the supplies required to perform its ongoing mission.Everyone should try the Falcon [P] variant. 2 Harpoon MRM pod in the front, 2 Sabot MRM pods and 2 Sabot MRM on the back. 2 Ion cannons for pressure & ion dmg. Although Hyperion is a much more effective ship for flanking, it feels too braindead OP for my taste to call it my favorite. pedro1_1 • 2 yr. ago. It's too early for a tier list of 0.95 ships and weapons, the highest amount of tier lists in the 0.9.1 uptade come in the last year, and even there it still could not reach a good conclusion, my best bet is that tier lists for this update wont be acurate for the playstyle of x player before 6 months after the update.A .ship file and a ship_data.csv entry contain all of the information directly about a ship. The more commonly balance tweaked information is in the ship_data.csv while the less commonly edited information is in the .ship file. It is formatted in Starsector's somewhat loose JSON schema. It is highly recommended to use the third party GUI Ship Editor tool to create a .ship file, although some ...gammaExtraFuel: 0, } Could accept negative values for people that want AI core to actually IMPROVE usage (say less supplies but more fuel). Could be a percentage instead. In case of percentage, 1 means unchanged, 0.9 is 90% (so lower), and 1.1 would be 110%. Quote from: TobiaF on January 10, 2022, 03:37:51 AM.A - damaged flight deck, degraded engines, faulty automated systems, unreliable subsystems. B - compromised hull, faulty power grid. C - compromised armor, compromised storage, degraded shields, glitched sensor array, phase coil instability, structural damage. D - degraded drive field, increased maintenance. 90. [deleted] • 2 yr. ago.Astral Edit A technologically advanced capital ship designed primarily as a carrier, the Astral-class is able to project vast amounts of firepower through its numerous fighter craft squadrons. The Astral-class ships are thought to have been the epitome of carrier design in the Domain during the years prior to the Collapse.Category:Ship Systems Currently there are a total of 16 ship systems and each ship class (frigate size or bigger) uses a ship system. Offensive Accelerated Ammo Feeder Fast Missile Racks High Energy Focus Defensive Active Flare Launcher Flare Launcher Fortress Shield Movement Burn Drive Maneuvering Jets Phase Skimmer Phase Teleporter SpecialThe Omega are a pseudo-faction introduced in Starsector 0.95. They present endgame combat challenges for the player with their unique, almost alien ships. The Omega have a relationship of unclear nature with the Remnants. Only up to date for version 0.95. It is likely still broadly correct but not verified for the most up to date data yet.The rear of a ship, or any marine vessel, is called the “stern.” When someone on a boat is moving towards the stern, that person is going “aft.” A boat going backwards is going “astern.”Put it in the mods folder and make sure it's tagged in Starsector's launcher. Once in the game, you can summon the console with control+backspace and enter your commands. While the commands themselves aren't case sensitive, arguments are. For a full list of supported commands enter 'help' in the console. For more information on a specific ...Though the exact terms of economy shipping vary depending on the shipping company, in general, it is a budget-friendly form of shipping that normally takes longer than other options.Fractal Softworks' Starsector (formerly Starfarer) is a top-down space combat game.As the player, you directly control your own ship, while issuing orders to other ships in your fleet. The game is currently under heavy development, and many planned features are not yet implemented - however, the planned gameplay for Starsector goes above and beyond a …Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. Reviewers praised the game on release ...How Cruise Ships Float - Cruise ships float with help from density and buoyancy. Learn how cruise ships float and why a double hull helps cruise ships float and protects them. Advertisement In order for ships to journey across the open sea,...I use mouse and keyboard to control the ship in combat. WS for forward and back, QE for strafing, and AD for rotation. You can remap these controls in the Settings menu, and if you're not able to control your ship I would start by checking there and making sure everything is still setup. As for controlling my fleet, for the most part I try to ...The Starfarers Guide to Ship Building - A (Mostly) Complete Guide. docs.google. 36 comments. Best. Add a Comment. nanoman23456 • 10 mo. ago. …Hound (Fregate) and Mule (Destroyer) are good starter freighters in vanilla. Later I use the Atlas in a vanilla game, because it offers the most cargo capacity for one fleet slot. I usually don't change fleets for exploration, instead I build waystations (Nexerelin I think) or colonize a planet every now and then.The purpose of this tutorial is to create sort of a 'minimum viable product' when it comes to modding -- a simple mod including all of the facets that normally come to mind when one thinks of a Starsector mod. By the end of this tutorial, you will have a mod with a custom ship, weapon, faction, star system, and associated other creations, as well as a passing …TobiaF Ensign Posts: 34 [0.96a] Truly Automated Ships v1.2.5 « on: May 07, 2021, 03:22:20 PM » Download v1.2.5 GitHub page Truly Automated Ships This mod intends to change the way AI officers assigned to automated ships affect the rest of your fleet.For example my usual exploration fleet consists of falcons, hammerheads and drovers escorting 4 or more buffalos, 2 or more phaetons, 2 salvage rig or 4 shepards. My auxiliary ships usually outnumber the escort ships. Karl-Draigo Upstart Military Dictator • 4 yr. ago. Thank you kind internet person I will try this out.Automated Ship Edit This ship is fully automated, and does not require - and can not take on - any human crew. This only occurs on AI ships, most of which can be salvaged with …Frigates are the first size of ship. Relatively fragile yet fast, frigates are the cheapest to field and maintain. ... StarSector Wiki is a FANDOM Games Community. High Tech hulls include some of the top-performing vessels in the sector. These ships rely greatly on energy based weapons, and boast the greatest shield and flux stats for hulls from each respective class . Some High Tech hulls also come equipped with the unique Phase Cloak ship system. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships.)If you're tired of seeing ships called Einstein's Demon and To Goddard With Apologies, then this mod is for you!There are several factions in Starsector which the player can interact with. By default, all factions are neutral to the player except the pirates and the Luddic Path, who start as hostiles. Each faction operates one or more markets, which can be a planet, a station, or a planet with associated station. Markets spawn fleets and allow trading with the player or other factions. Each faction has ... Derelict ships and ships disabled or destroyed in battle can be recovered to gain a usable but damaged ship. Recovered ships will gain one or more damage mods. Ships not recovered may be salvaged instead. Ships from allied fleets cannot be recovered in the post battle recovery options but may still appear as derelicts on the strategic map after a battle, which can be recovered. Exploration ...Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. Reviewers praised the game on release ...May 5, 2023 · 0.4.-25.11.2019-Ludd Path update, hella path ships, modified weight values so path would use exclusively path ships (ships that were blessed by the ludd, so they can use the fuel "luciferium") and added midline superheavy fighter and several small corrections on other ships and made new mod page layout. Everyone should try the Falcon [P] variant. 2 Harpoon MRM pod in the front, 2 Sabot MRM pods and 2 Sabot MRM on the back. 2 Ion cannons for pressure & ion dmg. Although Hyperion is a much more effective ship for flanking, it feels too braindead OP for my taste to call it my favorite.Midline hulls hold true to their name: they strike the middle between low tech and high tech hulls. These hulls use all of the different weapons in the sector, and ships like the Monitor even have universal mounts. As such, these hulls are not as specialized as low tech and high tech hulls; they do not focus on one damage type, or armor and ...As a rule, low-tech ships use ballistic weapons, high-tech ships use energy weapons, and midline ships use a mix of both, while missiles are used by all three tech styles. Ballistic and energy weapons generate flux when firing, while missile weapons do not. For information about mounting weapons onto a ship see the refitting page.Blueprints enable the player to build specific ships, weapons or fighters items and are highly valuable, especially if the player wants that particular item. Blueprints are a new feature added in version 0.9. Blueprints can be found by salvaging some derelict stations (in particular research stations), various caches, once-off salvaging from ruins, tech-mining industry for colonies on planets ... Hullmods are modifications that can be made to a ship through the Refit Screen, at an Ordnance Point cost. They grant bonuses such as increased range and armor. Some hullmods are built into ship hulls and cannot be removed. Some hulls even have special mods unique to them. New hullmods can be obtained by using "modspecs" available in …Millions of people decide to board cruise ships and hit the open seas every single year, and with good reason. You can head to intriguing destinations, take advantage of fun activities, and see a variety of on-board shows.Learn about the best ships in Starsector, a space-combat, roleplaying, exploration, and economic game, from early to late game. Watch a 15-minute video with tips, examples, and screenshots of different ship types and their performance.- Ships and weapons are now spawned under pirate and independent fleets. - Ships and weapons are now purchasable through the independent and black market. - Battlecruiser - Kuzuryu - Supports - Ebisu (three sizes) - Frigate - Hoderi - Fighter wing - Kappa - Weapon - Shisa Howitzer - Reduce Jizo Bomber's torps from four torps to two.The Omega are a pseudo-faction introduced in Starsector 0.95. They present endgame combat challenges for the player with their unique, almost alien ships. The Omega have a relationship of unclear nature with the Remnants. Only up to date for version 0.95. It is likely still broadly correct but not verified for the most up to date data yet.Starsector is a game where you play as a space captain in a post-Collapse sector of the Human Domain, where you can pilot, command, and explore ships of your choice. You can customize your ship's loadout, hire officers, fight battles, trade goods, and influence factions in a procedurally generated galactic sector.When it comes to shipping, UPS is one of the most popular and reliable carriers. With their wide range of services, they can help you get your packages delivered quickly and securely. But with so many different options available, it can be ...Starsector ships

the ship shop is actually in your fleet screen. if you go to a colony, hit F to view your fleet and you'll see the tabs available on the top (own fleet, open market, military market if applicable and then black market). note that buying ships on the black market makes people sus extremely fast, so you might want to have a getaway route.. Starsector ships

starsector ships

Currently there are a total of 16 ship systems and each ship class (frigate size or bigger) uses a ship system. Offensive [] Accelerated Ammo Feeder; Fast Missile Racks; High …Fractal Softworks' Starsector (formerly Starfarer) is a top-down space combat game.As the player, you directly control your own ship, while issuing orders to other ships in your fleet. The game is currently under heavy development, and many planned features are not yet implemented - however, the planned gameplay for Starsector goes above and beyond a basic action tactical shooter.The Doom is a phase cruiser with a powerful frontal loadout and a powerful mine-laying shipsystem. With great power comes great friendly fire -- take care with mine deployment near allied ships. A fighter strike on a Doom that is in the middle of its allied ships may indeed be a suicide run but the resulting friendly fire from Doom mine strikes may well be worth it. Alternatively while in ...1,987 Total DLs 3,006 Total views 22,202 Version 7.2.0 Download: Manual 5 items Last updated 21 October 2023 7:48PM Original upload 17 April 2022 11:04PM Created by turkler Uploaded by Turkler Virus scan Safe to use Tags for this mod Tag this mod Description Files 2 Images 5 Videos 0 Posts 8 Bugs 0 Logs StatsShips. All ships can be categorized into one of six classes: Fighter, Frigate, Destroyer, Cruiser, Capital and Station. Fighters are generally the smallest ships and Capitals are the largest ships, while Stations are big orbital defense structures. - Slight performance optimization when Imperium weapons/ships are not present in a battle Version 2.6.0b (June 9, 2023): - Removed Ballistic Rangefinder from Sectator - Fixed Imperium …The Phase Cloak is used by certain ships instead of shields to avoid damage or quickly reposition. It is known to be used on the following ships: Afflictor Gremlin Shade Harbinger Phantom Doom Revenant [VERY REDACTED] Phase Cloak allow ships to enter phase space, or p-space for short. While in p-space, ships can neither fire, nor be hit by enemy weapons, nor be impacted by most ship systems ... It is known to be used on the following ships: Afflictor Gremlin Shade Harbinger Phantom Doom Revenant [VERY REDACTED] Contents 1 Mechanics 2 Notes 2.1 Fighting phase …As a rule, low-tech ships use ballistic weapons, high-tech ships use energy weapons, and midline ships use a mix of both, while missiles are used by all three tech styles. Ballistic and energy weapons generate flux when firing, while missile weapons do not. For information about mounting weapons onto a ship see the refitting page.Fighter. Fighters are small ships that travel in groups from two to six, with an exception of a Cobra Bomber, what travels alone. They come in various forms, including interceptors, bombers, heavy fighters, assault fighters and support fighters. You will choose between fighters based on damage type, speed, engagement range, and rate of replacement.The Onslaught is a large low-tech battleship with strong armor and great frontal firepower. Essentially a larger version of the Dominator. It is slow to maneuver and has a relatively poor shield but its Burn Drive ship system lets it get out of, or into, disadvantageous situations quickly. Care needs to be taken with facings as the Burn Drive is only useful …Category page. Edit. Low Tech hulls are a staple for many pilots in the sector. These ships rely greatly on ballistic and missile based weapons, and boast high hull and armor levels. They are very-much frontline ships capable of both taking a beating, and dishing out a considerable amount of damage.The Shade, one the fastest ships and has the emp emitter which can be used in phase (Omega version only). Inprobamur • 5 yr. ago. Can't go wrong with an Afflictor if you have the phase field skills, or if you are bold then Hyperion with heavy armor/repair nanobots. The_Wet_Fish • 5 yr. ago. Looks like you're running burn level 10 which is ...New update out for Mayasuran Navy! The main features of this update are changes to the fighters and sprite updates. The Argentavis now has a dangerous companion~! Along with some nerfs to the Brawlerhead. 8.0.2. -Changed Kilij Bomb Bay offsets to 1, adjusted chargedown to 0.75, burst size to 1.The [REDACTED], also known as the Remnant, are a collection of AI-controlled high-tech ships left over from the AI Wars, which will engage anyone on sight. The Independents, …High Tech hulls include some of the top-performing vessels in the sector. These ships rely greatly on energy based weapons, and boast the greatest shield and flux stats for hulls …Ed., 0.3.6a) "The Hazard Mining Company doesn't run on supplies - that'd be too expensive, too inconvienient. Instead, it's run on meat, on the poor unfortunates that get in it's way and the lost souls decieved by profits and advancement until it's too late." ~ Folly of Greed, Jebidiah Exalted.May 5, 2023 · Resprited lots of ships to match new update or to refresh old sprites. Only a couple of ships haven't received new sprites/sprite updates. I've also taken the chance to remove alot of smaller ships I didn't like or felt were pointless. Removed Herma and all variants (First ship I ever made so hard choice to make) Removed Piranha (LC) and its ... A comparison of cargo/fuel tankers and efficiency pre and post 0.95a. Previously in 0.9.1, there were considerations for and against using the capital freighters/tankers such as the Atlas and Prometheus compared to their 2nd tier counterparts the Colossus and Phaeton notably for when fleets would approach their max size limits or if the player ...The Conquest is a fast and agile battle-cruiser that sacrifices defense for mobility. There are 2 schools of thought on how a Conquest should be used. Contrary to the opening statements about the Conquest embodying concentrated firepower, the Conquest is built for broadsides, with the bulk of its firepower spread out across several turrets with a 120° …Iron Shell is a faction mod based around increasing the arsenal and developing the lore behind the Fourteenth Battlegroup and Hegemony. A military division that specializes in commerce and carries its duties across the Persean Sector. This mod contains a complete faction including new 10 flyable ships, 15 new fighter wings, 5 new …A minor faction with historic ties to Tri-Tachyon Corp and a love of phase ships. 'No Such Organization' is an open secret, rebranding after the Hegemony destroyed the bases of the PHASEOPS 3rd Task Force in the end of AI Wars. Nowadays, they salvage available hulls and shove phase coils in them. These aren't the clean R&D folks in sterile labs ...Astral Edit A technologically advanced capital ship designed primarily as a carrier, the Astral-class is able to project vast amounts of firepower through its numerous fighter craft squadrons. The Astral-class ships are thought to have been the epitome of carrier design in the Domain during the years prior to the Collapse.These vessels are cheap, efficient but fair poorly in combat. Their key advantage is that they are nigh impossible to completely destroy, with lost hulls being put back together in more efficient ways. With increasing number of d-mods on these ships, there is an increase in the number of Ordinance Points up to 4 d-mods.Restoring ships can be supply and crew heavy, but even with their added costs its still far cheaper then buying one from the market. If you have weapons onhand as well, you can set your ship's CR for the simulator by simply moving the CR bar in the refit screen before going to sim. 29. Hoboman2000 • 2 yr. ago.I salvaged instead of recovered one or two ships from the tutorial derelict ships. My experience in the tutorial: - I started as the powerful fleet of ships (fast start) but I noticed I kinda like the idea of starting as a smuggler and one-ship owner more so I picked the scavenger ship and drone tender as bonus and sneaky and scavenging skills ...As a rule, low-tech ships use ballistic weapons, high-tech ships use energy weapons, and midline ships use a mix of both, while missiles are used by all three tech styles. Ballistic and energy weapons generate flux when firing, while missile weapons do not. For information about mounting weapons onto a ship see the refitting page.Best Buy normally has a $35 minimum-purchase threshold for free shipping, but online shoppers get free shipping on all orders during the holidays. By clicking "TRY IT", I agree to receive newsletters and promotions from Money and its partne...Fighter. Fighters are small ships that travel in groups from two to six, with an exception of a Cobra Bomber, what travels alone. They come in various forms, including interceptors, bombers, heavy fighters, assault fighters and support fighters. You will choose between fighters based on damage type, speed, engagement range, and rate of replacement.Blueprints enable the player to build specific ships, weapons or fighters items and are highly valuable, especially if the player wants that particular item. Blueprints are a new feature added in version 0.9. Blueprints can be found by salvaging some derelict stations (in particular research stations), various caches, once-off salvaging from ruins, tech …Apr 17, 2022 · A new faction enters the ring, The Stinger Explosives Corporation! The Stinger Explosives Corporation is a loose-knit and often violent organization of miners, salvage specialists and ex-mercenary gunsels. The corporation holds the 'bulwark doctrine' of ship design close to their heart and equip their ships with ancient ablative armor. -Added new ship:Anuran-Added new ship:Odonata-Added new ship:Urodellan-Added new ship:Carillon-Added new ship:-Added new system: Paltan Version 1.9-Added HVB's to prism boss ship list, if ships do not drop after the battle they should show up in prism. Version 2.0-Added 5 new ships that can be discovered through …Category page. Edit. Low Tech hulls are a staple for many pilots in the sector. These ships rely greatly on ballistic and missile based weapons, and boast high hull and armor levels. They are very-much frontline ships capable of both taking a beating, and dishing out a considerable amount of damage.When it comes to shipping goods, UPS is one of the most popular and reliable services available. But with so many different shipping options, it can be difficult to understand the costs associated with each one.743 pages Explore Popular pages Community in: Hullmods Automated Ship Edit This ship is fully automated, and does not require - and can not take on - any human crew. This only occurs on AI ships, most of which can be salvaged with the Automated Ships Skill .ScalarTech Solutions is a small faction mod that came about by accident as part of the 10th Starsector AI Fleetbuilding Tournament. It adds a small faction with a decent number of new ships and a single system towards the southeast corner of the sector. I had some decent fun making this and hope you enjoy what came out of it.Restoring ships can be supply and crew heavy, but even with their added costs its still far cheaper then buying one from the market. If you have weapons onhand as well, you can set your ship's CR for the simulator by simply moving the CR bar in the refit screen before going to sim. 29. Hoboman2000 • 2 yr. ago.Restoring ships can be supply and crew heavy, but even with their added costs its still far cheaper then buying one from the market. If you have weapons onhand as well, you can set your ship's CR for the simulator by simply moving the CR bar in the refit screen before going to sim. 29. Hoboman2000 • 2 yr. ago.There are several factions in Starsector which the player can interact with. By default, all factions are neutral to the player except the pirates and the Luddic Path, who start as hostiles. Each faction operates one or more markets, which can be a planet, a station, or a planet with associated station. Markets spawn fleets and allow trading with the player or other factions. Each faction has ... Dec 19, 2022 · Today In starsector, instead of building a massive fleet of low tier trash, i'm gonna rock a single solo super ship and see how much damage i can do to the G... This isnt a 'best ship' tier list, it's 'best ship based on supply/cost'. Conquest is "fine" but it's also very expensive for just "fine". 1. elRocy • 1 yr. ago. Very aggressive fulltank monitor performs over its value. Watch literal bots develope anxiety from it booping them and annoying them like immortal mosquitos.The Astral is a capital-grade carrier with heavy missile weaponry and the most fighter bays of any ship in the game. The Astral boasts two large missile mounts and powerful 360 degree shields with a fragile hull and a respectable logistical profile, as to be expected from a high-tech ship. The high flux capacity should be utilized to defend itself as it cannot easily tank unshielded damage ... The Paragon-class Battleship is a highly-advanced ship that possesses a unique targeting core that outranges practically every other ship and an all-encompasing Fortress Shield. It is fielded by Tri-Tachyon. A key aspect to note about the Paragon is that it is able to focus all 4 large energy hardpoints in the front, allowing for a very high DPS cone of fire. The Fortress Shield ship system ... 743 pages Explore Popular pages Community in: Hullmods Automated Ship Edit This ship is fully automated, and does not require - and can not take on - any human crew. This only occurs on AI ships, most of which can be salvaged with the Automated Ships Skill .Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. Reviewers praised the game on release ... Starsector features different ship tech that generally operate differently from one another. They all use the same mechanics but have differences in stats or specific ship features that offer incentives to be used in different ways. A Ship's tech being low or high, does not affect whatever or not the ships themselves are good or not. Each is guarded by two very powerful [VERY REDACTED] ships. Once these are defeated, the Hypershunt can be repaired for a huge investment (20,000 metals and 5,000 transplutonics), and used to power a Hypershunt Tap, which can be installed in a colony and allows the addition of one extra industry. Only up to date for version 0.95.The second screens include utilities for locating Entities (Planets, Fleets, Stations) and their Data, and the third screen contains tools for cheating in Ships, Commodities, Weapons and so on. To access it, you need to set a Keybind in the Mod Settings menu. For Modders: LunaLibs' Github. Documentation. LunaLib Adds:This mod changes the game to set your max fleet size using the total deployment points of your fleet, rather than raw ship count. Similar to vanilla this is a "soft" limit, and you can exceed it at the cost of increased supply use and reduced burn speed that scales proportionally based on how much you exceed the base limit.- Ships and weapons are now spawned under pirate and independent fleets. - Ships and weapons are now purchasable through the independent and black market. - Battlecruiser - Kuzuryu - Supports - Ebisu (three sizes) - Frigate - Hoderi - Fighter wing - Kappa - Weapon - Shisa Howitzer - Reduce Jizo Bomber's torps from four torps to two.Newfoundland (the train) now gently pushes away friendly ships it would collide with. This helps a LOT with collisions. Reduced pirate ship spawn frequency weighting; Version 2.6.1. Repair drones now report to Detailed Combat Results their repair data; Version 2.6.0. Starsector .96a Upgrade; Supports LunaLib; Can enable/disable transport ...Frigate ship tier list. Energy weapon tier list. Ballistic weapon tier list. Missile weapon tier list. Fighter tier list. Omega weapon tier list. ----- SPECIAL -----. Ziggurat: S+. I mean everyone saw this from a mile away, the only phase capital in the game with insane firepower and ship system. Vanilla ships are usually just the ship name, ... Additionally, you can also look into X:\Starsector Install Folder\starsector-core\data\config\settings.json and find the entry for "adminMaxHireable":20, and crank that up to 50, for example. Should spawn more. Logged Des360.Hull Modifications: • Experimental Hull Modifications: Provides a base to all other hull modifications in this mod. • Over-Engineered: Provides 15% OP bonus and some slot-points to the ship when built-in. • Logistics Overhaul: Strips the ship of all combat capabilities in favour of logistics. • Auxiliary Generators: Provides some slot ...Its pretty simple to modify the game files to allow infinite mods on a ship with story points. This lets you effectively upgrade a ship as long as you want, so long as you can keep dumping XP into the ship. An Eagle cruiser with 10 built-in mods requires a vast amount of XP, yet it is one mighty warship indeed.The Odyssey is a broadside combat carrier that can excel at flanking. Using seeking missile options for the off-bore large missile slot is popular, such as Squall MLRS, Hurricane MIRV Launcher or Locust SRM Launcher. The Plasma Burn system allows for excellent flanking mobility, as well as other tactics. Like other Plasma Burn ships the Odyssey is capable …This page will provide you with everything you need in order to get you up to speed in the realm of Starsector modding. This is a work in progress, so if you are a competent modder please consider adding to this. Every mod will need a Mod_Info.json file Mod_Info.json Overview; Guidelines to Modding; Basic Ships [] Ship Data CSV.ship File OverviewThe Omega are a pseudo-faction introduced in Starsector 0.95. They present endgame combat challenges for the player with their unique, almost alien ships. The Omega have a relationship of unclear nature with the Remnants. Only up to date for version 0.95. It is likely still broadly correct but not verified for the most up to date data yet.. East lake dr